Pro tip: Running faster in Painkiller

Painkiller is an interesting game where you have to guide an unassuming everyman through some rather twisted scenes in Purgatory and eventually Hell. None of which made it into today's tip... Sorry about that.

Since you're one going up against many, you have to master avoiding... well, pretty much everything. And one of the best ways to do that is to keep moving, it's harder to hit a moving target, after all.

Your regular old running speed is 11. 11 what, I don't know, but it's 11 units of speed.

As a side note, I used the console command 'speedmeter 1' to show how fast I'm going for illustration purposes.

You'll notice that when you jump, that the speed raises slightly, not too surprising, I guess. But here's the part where physics kind of go out the window. If you jump again as soon as you hit the ground you'll notice that your speed increases again. Jump and it increases yet again.

Presumably, you can keep on hopping like this, increasing your speed and filling up your speed meter down there until the meter is, well, full.

I can't quite fill it up, I keep running into stuff that slows me down (but due to the wonky physics, slamming into the wall at 28 speed units doesn't actually hurt).

This has the handy effect of making you way harder to hit by pretty well anything that's hostile to you. The downside is that it gets a whole lot harder to aim your guns at things. But that's a small tradeoff, right?