Pro Tip of the Day - double dragon http://protipoftheday.com/taxonomy/term/117/0 en Pro tip: Avoiding walking off a nonobvious precipice in Double Dragon http://protipoftheday.com/node/535 <p>Double Dragon isn't a terribly long game, but you only gt three lives to work with, and that makes it somewhat of a feat when you finally do get to the last boss (spoiler alert, I guess).</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/ddragon_fall1.png" /></div> <p>But what might not be obvious (at least it wasn't obvious when I first played this stage) is that where the blue stuff is on the bottom of the screen is the wall of whatever building you're in, and there's no rail there, so stray too far down there and</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/ddragon_fall2.png" /></div> <p>You dead.</p> <p>So you might want to stay up in the top 80% of the screen just to be on the safe side.</p> double dragon NES pro tip technique Mon, 04 Oct 2010 11:54:37 +0000 Will 535 at http://protipoftheday.com Pro tip: using the walls to your advantage in Double Dragon http://protipoftheday.com/node/310 <p>In Double Dragon's Mission 3, you will eventually come across a pair of green Abobos. They're kind of tough, since you have less room to maneuver than normal. </p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/dd_abobo_wall1.png" /></div> <p>But you can use that to your advantage.</p> <p>If you can back Abobo up so that his back is touching the wall on the left</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/dd_abobo_wall2.png" /></div> <p>And give him a jumpkick to the face, he'll fall through the wall!</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/dd_abobo_wall3.png" /></div> <p>Saving you precious life-points. </p> double dragon glitches NES pro tip wii Mon, 23 Nov 2009 13:06:21 +0000 Will 310 at http://protipoftheday.com Pro tip: Super Warp in Battletoads & Double Dragon http://protipoftheday.com/node/279 <p>The Battletoads games are hard. So are the Double Dragon games. Mash them together for whatever reason, and you get a game that's also pretty tough.</p> <p>But you have a secret weapon.</p> <p>If you go to the Character Select screen</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/bt_dd_warp1.png" /></div> <p>Then press </p> <blockquote><p>B, A, Down, B, Up, Down</p></blockquote> <p>You'll hear a noise. Finish selecting your character by pressing Start and behold!</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/bt_dd_warp2.png" /></div> <p>The Super Warp Zone! Which also gives you five lives to play with.</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/bt_dd_warp3.png" /></div> <p>And you're going to need every one of them.</p> battletoads button codes double dragon NES pro tip Fri, 09 Oct 2009 12:34:47 +0000 Will 279 at http://protipoftheday.com Pro tip: Double Dragon strategy myth http://protipoftheday.com/node/138 <p>You might remember this screen shot from a prior tip about Double Dragon for the NES.</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/double_dragon_hearts3.png" /></div> <p>I said that I liked walking off the edge of the platform like that because Billy makes a silly face when I do. But was that the wrong thing to do? Page 58 of Compute!'s Guide to Nintendo Games seems to think so, Steven Schwartz writes:</p> <blockquote><p>Also, don't just walk off the end of the wall. Jump if you don't want to lose life points.</p></blockquote> <p>I tested this by walking up to that same ledge and walking right off a dozen times in a row. The result? No life lost.</p> <p>So go ahead and make Billy pull that silly face by walking off that wall, it won't cost any life points. </p> <p>Sorry, Steven.</p> double dragon myths NES pro tip steven schwartz Thu, 26 Mar 2009 12:31:25 +0000 Will 138 at http://protipoftheday.com Pro tip: wall walking in Double Dragon http://protipoftheday.com/node/112 <p>I mentioned the other day that Double Dragon had its fair share of <a href="http://protipoftheday.com/taxonomy/term/117">glitches and oddities</a>, I wasn't kidding, the game's chock full of them. Here's another one.</p> <p>Toward the end of Mission 1 you see this screen.</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/double_dragon_wallwalking1.png" /></div> <p>You see those vertical... things on the right-hand side? Position yourself between them and press Up on the control pad. Then, behold!</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/double_dragon_wallwalking2.png" /></div> <p>You start moving up the wall!</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/double_dragon_wallwalking3.png" /></div> <p>To get down, you can climb back down by pressing Down (duh), you can press Left or Right to magically reappear back at the bottom, or you can press an attack button to fall down in a comically tragic fashion.</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/double_dragon_wallwalking4.png" /></div> <p>The third choice is my preference.</p> double dragon NES pro tip Wed, 18 Feb 2009 13:39:30 +0000 Will 112 at http://protipoftheday.com Pro tip: Double Dragon's barrel glitch http://protipoftheday.com/node/105 <p>For such a small, short game, Double Dragon sure has <a href="http://protipoftheday.com/taxonomy/term/117">its share</a> of glitches and oddities.</p> <p>Like this drum in Mission 1.</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/double_dragon_barrel1.png" /></div> <p>If you pick it up</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/double_dragon_barrel2.png" /></div> <p>Walk over to the nearest building (before it's been scrolled off the screen) and walk diagonally-up-right at the corner, you kind of go 'inside' it.</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/double_dragon_barrel3.png" /></div> <p>Once there, toss your drum and behold!</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/double_dragon_barrel4.png" /></div> <p>It glitches out and flies up and off the screen, possibly into space.</p> <p>Too bad that's the only drum in the whole game.</p> double dragon glitches NES pro tip Mon, 09 Feb 2009 13:37:05 +0000 Will 105 at http://protipoftheday.com Pro tip: Beating Chin with almost no effort http://protipoftheday.com/node/97 <p>In Double Dragon's Mission 2, right after you get all your hearts, you probably want to continue on with the game. Go a little further in, and you fight Chin.</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/double_dragon_chin1.png" /></div> <p>Now, you could just beat on him until he flashes and disappears like normal, or you could go back down the ladders. Go down two ladders and he dies somehow... I don't think I'm up to rationalizing it.</p> <p>Or you could use one of your new abilities to grab his hair and toss him off the side.</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/double_dragon_chin2.png" /></div> <p>Either way and you'll be well on your way to the next Mission.</p> double dragon NES pro tip Wed, 28 Jan 2009 16:25:14 +0000 Will 97 at http://protipoftheday.com Pro Tip: Lots of hearts in Double Dragon http://protipoftheday.com/node/96 <p>In the NES version of Double Dragon, you have this weird Heart System to deal with that earns your moves. Essentially, as you beat up bad guys you get heart points, get 1000 heart points and you get another heart and another fighting move.</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/double_dragon_hearts1.png" /></div> <p>It's kind of tedious to earn moves this way, I'd much rather have all my moves up front for maximum face-smashing potential.</p> <p>So, to speed the process along, go to Mission 2, right past the big pit. Go just far enough to make the two Williams appear. Let the top one get to about the end of the girders in the background and then hop back on the fence, they'll freeze in place.</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/double_dragon_hearts2.png" /></div> <p>Go all the way back to the left as far as you can. You don't have to fall off the ledge like I did here, but I think Billy's face is pretty funny if you do.</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/double_dragon_hearts3.png" /></div> <p>Then go back to where the upper William was and start attacking. You'll hit him over and over again, even though he's not there.</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/double_dragon_hearts4.png" /></div> <p>Keep going until you have 7 hearts, the maximum.</p> <div align="center"><img src="http://protipoftheday.com/sites/default/files/double_dragon_hearts5.png" /></div> <p>Then you'll have your entire martial arts toolbox available to use.</p> <p>Good luck!</p> double dragon glitches NES pro tip Tue, 27 Jan 2009 13:41:51 +0000 Will 96 at http://protipoftheday.com