gameboy

Pro tip: Scoring lots of points in Qix

Qix is kinda old, but there really hasn't been a game like it since.

You have a marker that you have to use to block off portions of the playfield. The portion you get is the smallest area that doesn't contain the Qix (which is the pulsating line-thing in the middle of the screen.

You can either draw fast or slow. Slow gives you more points, of course, but is way more dangerous. So, what you want to do is carve up little sections using your fast draw

And then make the last section with your slow draw

Bam! Huge points!

Pro Tip: Tetris 2, Puzzle Mode 30 is a pushover

Tetris 2 is kind of like Dr. Mario with Tetris pieces. You have to line up three in a row to make them vanish. And the goal is to make the spheres disappear. And as bad as I am at the Puzzle Mode in most games, I was pleasantly surprised to find that the last puzzle in Tetris 2 was pretty easy to solve.

Okay, take a look at this:

Looks pretty tough until you remember that if you get six blocks of the same color in a row then all the blocks of that color on the screen disappear.

Armed with this knowledge, place the first piece here:

The second piece here:

And the third piece here:

This will set off a chain reaction:

Then you just put the next piece here:

Another small chain reaction later and:

Boom! Perfect clear!

Pro tip: Splinter says what he means, even if you can't understand it

When you're playing the Game Boy version of Teenage Mutant Ninja Turtles, you'll occasionally run across a bonus game where you have to overcome a challenge in order to regain health. One of these games is a number-guessing game where you have to correctly identify a three-digit number in ten tries.

You do get some help, though. Splinter will give you feedback to try and steer you toward the correct number.

But, the hints don't really seem to be worth a whole lot, do they? I mean, I can't exactly put in a number that's smaller than 000. Turns out that he's telling you that the number that you put in is bigger or smaller than the one he's thinking of... which doesn't make a whole lot of sense to me. But once you know how to actually play the thing, the game becomes quite winnable.

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